Monday, December 20, 2010

Tales of Symphonia - Fucking Pathetic

After forming pacts with the Summons Spirits of Wind and Earth,
acquiring the Horn of a Unicorn sleeping at the bottom of a lake,
returning to my childhood home to obtain an Exsphere shard, and
reviving the Linkite Tree - the nuts of which play a beautiful song
when rattled by the wind that attracts the Summon Spirit Aska - I was
finally face to face to face with the mythical two-headed bird, a
combination of Moltres and Doduo. My party told Aska we summoned it so
that we might form a pact with it.

"Have you formed a pact with the Summon Spirit Luna?" it asked me.

What? No. I've never even heard of Luna.

"I will not form a pact with you unless you form a pact with Luna as well."

Colette, not seeming to be bothered by this assertion, says, "I guess
we have no choice but to form a pact with Luna."

"Then I will join Luna and wait for your arrival," Aska says.

No one thinks to object to this. No one stands up and says, "No, that
is fucking stupid, Aska. We will form a pact with Luna later,
but since we SUMMONED you and you CAME, we will form a pact with you
RIGHT NOW, because rewarding a series of fetch quests with yet another
fetch quest is the kind of dramatic blue balls the likes of which I
have never known in a video game."

But no, Aska just flies away. Someone in my party guesses that we'll
have to defeat both Aska and Luna simultaneously, so we'd better be
prepared.

So now I have to find Luna, and the game has given me zero clues about
where the fuck Luna is. Even in the SYNOPSIS menu that lists all of
the events of the game as they happen and what should happen next,
there's nothing indicating what direction I should go in. So I'm
opening a god damn walkthrough.

This game is actually making me miss FF13. It was impossible to get
lost in that game, and when something stupid happened there was
usually at least one character that said something about it.


Okay, so the walkthrough says that I have to go to the Temple of
Darkness in order to find out that the Temple of Darkness is too dark
to go into. Hey, you fucking idiots, you formed a pact with the Summon
Spirit of Fire. Why don't you use a fucking TORCH?

But, no, we have to go to the Elemental Research Laboratory in
Meltokio, a city from which our party is exiled so we have to slip in
through the sewer dungeon as not to get caught. Strangely, when I
reach the sewer entrance, it gives me the option to "quick jump" into
the city rather than going through the dungeon again. How come that
wasn't an option when I had to revisit all of those dungeons to get
the Summon Spirits? How come I can't quick jump to the fun part of
the game?


Symphonia uses the really good trope of the mentor that becomes the
antagonist, but they fuck it up. Kratos, the good bad guy, was just
going for a stroll through Meltokio when he ran into us, and we asked
him what he's up to in terms of his evil plots. He said, "I don't need
to tell you that now. And also, stop forming pacts with Summon
Spirits, there will be consequences that you cannot understand." Hey,
dude, why don't you murder us instead of being a cryptic
asshole?

"Be patient, Lloyd," he says before leaving.

"What does that mean?" Lloyd asks. Man, I don't know.

This game, like so many others, was made by a pack of artless losers
whose greatest inspirations come from anime and other video games.
Actually, it's more likely that Tales Studio was inspired by video
games that were inspired by other video games that were inspired by
anime. What I'm saying is that they're retarded.


This is the best thing to come from Symphonia

"The blue candle should be of use to you," says a researcher. "The
holy candle that negates the darkness," our healer Raine reflects
thoughtfully. What the fuck, Raine? If you're so smart, why didn't you
bring it up before? She always does this. Also, a fucking candle
doesn't have to be "holy" in order to do what regular candles already
do pretty well.

"Wait, we can't help them," say another researcher. "They got Kate in
trouble. She's going to be executed for helping these renegades.

"Oh, no!" Colette says. "We've got to help her." "Yes," Presea says.
"I want to help her too."

"What are we supposed to do?" Lloyd and I ask, hoping the answer is
fucking forget about it and get on with our quest to save the god damn
world.

"How about participating in the matches being held at the Coliseum?"
the buff Regal suggests.

I actually lost it when that speech bubble popped up with those words
in it. I was like, "Fuck this game. Cliche fucking piece of shit with
inconsistent-ass characters twiddling their fucking thumbs and putting
their hands on their hips and solving ancient mysteries that
apparently no one with a modicum of intelligence bothered with before
these guys rolled around."

Then I was like, "Thank fucking god, maybe something exciting will
happen now." In case you haven't figured it out, I'm not playing this
game for the god damn story anymore, but for the combat system
(Indeed, the description of the combat system is higher up on the
games Wikipedia page than the description of the plot). At least,
that's what I thought. Lately the only time I change my strategy is to
swap in Raine to heal my party during boss fights.

The Coliseum gave me a run for my money, though. I usually use my AI
partner to distract extraneous enemies while I focus on one, but I can
only use one character for these fights. I had to make a point of
positioning myself just out of range of attack, but close enough to my
target - a delicate balance. And healing items were banned from use.

But it doesn't matter, because after the first fight we walk to the
cells and free Kate. Then we're all standing outside of the Coliseum
and shes like, "Thank you." WHAT? Are the Pope and his knights
fucking morons? There are nine wanted criminals, all with
colorful hair, standing outside of a popular public venue and NOBODY
IS ARRESTING THEM.

ANYWAY, Kate needs a place to hide now, I guess. She says, "Take me to
Ozette. It's where I was born." I say, "Fuck you, you dumb cunt, we
already saved you from demise, walk there yourself if you wanna go
there so bad." Then the game just teleports us there, where Kate tells
us that she's the Pope's daughter.

For a second we see an interesting parallel here between Kate vying
for approval as a researcher under the corrupted Pope and Colette's
ascension into the role of Chosen under the scheming Remiel, her
angelic father. Unfortunately, we realize that because Colette pretty
much says, "Hey, my relationship with my father is pretty much like
your relationship with your father. Isn't that funny?"

That's not how story works, guys. It's like the passage in Twilight
where Bella Whatsherface has an argument with her father and storms
out the front door of the house, and then the book mentions that it's
the same door her mother left her father through years before. That's
not a symbol, that's just an explanation. You can't just say something
and have it be meaningful because you said it is.

Regal: Opposites will always be at odds with each other.
Sylvarant and Tethe'alla. Humans and elves. Heaven and Earth.
Raine: And those in the middle are sacrificed.
[...]
Lloyd: Yeah... Let's get the blue candle so we can form a pact
with Shadow.

Shut the fuck up. Suck my fucking dick with that nonsense. That's what
I wanted to do, but you guys just wanted to dick around. Was the
Temple of Darkness too dark inside to see just so that I could
discover this NPC's backstory? Is that seriously what the Coliseum was
made for, this one piddly sequence? That's almost as bad as the resort
town that has a casino where you can't gamble. I spend more
time in the lobbies of buildings talking to NPCs then I spent doing
interesting things in interesting places.

And what the fuck happened to LUNA?

I swear, I'd quit this game if I knew I wasn't so close to the end of it.

Actually, no. I can't keep playing this. Now that I've said all of
this, I can't play it in good conscience. It's over. I'm keeping the
save data, I'm keeping what few good memories I have left, and thanks,
Andres, for lending it to us, but I'm done. I'll read how it ends,
because imagining it for myself will probably be more exciting than
watching it.

And, y'know, I've never figured out what "Symphonia" actually is.
Probably some bullshit.


Some advice. If you want to play an RPG with an awesome combat system and Nordic influences, but you also want a story with some class instead of silly baloney for babies, play Valkyrie Profile.

3 comments:

Anonymous said...

Oh no! I was thinking about picking that up but nopes! I've started Final Fantasy Tactics Advance 2, and I'm starting to like the job system for the first time ever.... i will probably write about it. That being said, the main character is an idiot. I miss Ramza and spoony bards.

LunisHope said...

I'm sorry if this offends you, but are you one of those CoD MW freaks? You know, those people that have practically no respect for JRPGs. Or maybe you're just a freaking troll.
Not everyone has the same opinions about videogames (Hey, I thought FF13 was a load of crap. The storyline was weak and dry. I wasted too much money buying a freaking PS3 to play that load of crap)
Also, cussing a lot doesn't make you look cool if that'swhat you were thinking. I mean, you couldn't write a decent paragraph without cussing.
Lastly, keep your negative opinions to yourself. Many people believe Tales of Symphonia is an amazing game, and when you called it a "silly baloney for babies" I saw that as an attack against me. I'm 17 years old and I loved that videogame. So gee, thanks for calling me a baby. I totally loved it.
Next time you decide to post a blog where you just badmouth an amazing videogame (that you didn't even bother finishing) try thinking (if you could do that) about what others would think. Oh, and BTW, you're not supposed to give away all the information at once in a videogame or else it won't have a storyline. Of course, if you're one of those CoD freaks, you wouldn't care so much about storylines...so I take that back.

Terry said...

@LunisHope I'm very sorry that you like this shitty game. I also apologize for cussing. I'm from New Jersey, and I tend to cuss a lot when something makes me angry.

The truth is that I know how you feel. I've been in your position, where you find an independently written blog post on a game you really enjoy expecting a fair, balanced, and jubilant analysis. And then you find out that it just doesn't get a chance to shine. All of the game's wonders are covered in all of this undeserved spite.

It's hard to understand. It doesn't seem fair. But everyone has a kind of game that just grates them. Would you say you feel that way about CoD MW?

I realized that in the end my disappointment was just the sneaking feeling that the criticism was deserved, and that maybe my respect was misplaced. In time, it's easy to refute every point that's been made because I KNOW what's good about the game.

And the truth is that it gets easier as you get older. You understand yourself, the world, and its games more and more and you can stay confident in your tastes. Some stuff still pisses you off, though, no matter how old you get.

If you're interested in more balanced and sophisticated video game analysis, please enjoy my The Third Birthday review (www.youtube.com/watch?v=SyqnzhIaZu0), and feel free to subscribe to my YouTube channel.

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